Tekken Talk Turmoil!

NewsPUBLISHED ON Monday, March 24, 2025

 

Bandai Namco’s recent Tekken Talk livestream on March 23—part of the “Season 2 & Anna Special” event—was intended to build excitement for upcoming Season 2 content. Instead, several gameplay tweaks unveiled during the broadcast ignited a firestorm of criticism from a passionate fanbase.

A Shift in "Defensive" Mechanics

Two major changes that have drawn the bulk of the ire:

  • Homing Throws: The new homing throw mechanic automatically tracks opponents who sidestep or backdash, a change that many feel undermines traditional defensive counterplay.  
  • Chip Damage on Blocked Throws: Even when players successfully break a throw, they now incur chip damage—meaning that defensive actions come with an unexpected cost.

I never saw defensive point today. More gambling and gambling. So this was lying right?” - @kkokkoma_mujoy

@holyknee added: “Not all of the information came out, but S2 looks even more chaotic after the Talk show 😐” 

Character-Specific Controversies

The backlash isn’t limited to general mechanics. Several character adjustments have also come under fire:

  • Devil Jin: Longtime fans are upset with changes to Devil Jin’s combo system. According to community chatter, his df1,2 now chains as a natural combo on normal hits with an added mid extension, while his hellsweep reportedly deals a staggering 80 damage in Heat mode. One pro player compared the damage output to that found in high-octane Street Fighter titles, intensifying the debate.  
  • Anna Williams: A revamped move—a full-screen “bazooka low”—has players joking about “zoning in a Tekken game.” Although details are still emerging, memes and comments online indicate that this change is seen as a misstep.  
  • Jin’s Laser Scraper & King’s Giant Swing: Jin’s Laser Scraper now forces a stun mix-up, sparking accusations of “vortex 2.0” gameplay, while King’s Giant Swing has been modified to become homing—a change that leaves many questioning the intent behind the tweak.  
  • Reina’s Low Heat Smash: Perhaps the most hotly debated is the conversion of Reina’s Heat Smash from a meter-gated, high-reward move into a spammable normal.

Law specialist Sensei Salam (@zo_salam) vented, “They nerfed ki charge. What are they even doing over there lol. No one is asking for this as a change for god sake.” 

Feeling Unheard

The community’s frustration runs deeper than mere balance concerns. For over six months, fans have been vocal about Tekken 8’s over-reliance on Heat mechanics and its homogenized aggression. Veteran player @asapmarko encapsulated the sentiment:  

Whoever is in charge of changes doesn’t understand the game or doesn’t like legacy players lol.”

Others are turning to future games with @realmikehollow remarking, “Virtua Fighter 6 can’t get here soon enough.” 

What’s Next?

As Season 2’s launch on April 3, 2025 looms, Bandai Namco has yet to address the growing backlash. With Tekken 8 available on PlayStation 5, Xbox Series X|S, and PC, many in the community are holding out hope for last-minute adjustments. However, the prevailing skepticism suggests that if the current roadmap remains unchanged, Tekken 8 may soon be remembered as a cautionary tale about balancing spectacle with the core gameplay players have come to love.

No blogs found